I'm a 3d Artist/Generalist with a Strong proficiency in 3D Max, VRAY, Photoshop, World-machine ...I've made many game ready assets, vehicles mostly hard surface and unwrapping plus Levels of detail (LODS)
have been getting into Substance Painter over the last few years and see why so many use it..but I wouldn't call myself proficient..as so far I use it for the fancy dirt and rust effects..also Zbrush is another program I Know well but wouldn't again say I'm proficient.